Critical hits do massive damage and can really turn the tide in your favor. And each time you don’t get a critical hit, your chance to get one next time increases until it becomes a certainty. Adrenaline gives a damage bonus to critical hits. Also, as you fight you gain adrenaline, with more being created if you are using proficient skills. #BLACK LEGEND REVIEW ZIP#Striking from behind gives a big damage boost, so rogues with a lot of movement can zip behind opponents and land a critical hit pretty easily, though this might expose their own back if you don’t plan ahead for that. Where you skill comes in is in how much damage that you can do. Instead, you pretty much know if you are going to successfully strike. So you wont see a percentage to hit someone. Unlike most turn-based games, Black Legend does not heavily rely on random numbers and percentages. So you can move, attack and move again if you want. This makes finding new weapons critical because it opens up new class options and helps you to create a balanced party that can take on any battle.Ĭombat in the game is turn-based, and Black Legend does a good job of separating movement and combat actions so that you can take your actions in any order on your turn. You advance and earn experience as you use your chosen weapons, and can swap classes and equipment at will. So if you want to use a sword, you might be a mercenary, while if you put a crossbow in your character’s hand, they are suddenly working down the sharpshooter skill tree. One of the reasons that your squad’s composition does not matter much (and why the developers may have skipped customization for them) is that classes in the game are based on weapons and equipment, an odd mechanic that actually has surprising repercussions. I reloaded the first of Black Legend many, many times until I randomly got a squad I really liked. I wanted to make a themed adventuring party, like maybe avenging nuns or burly men with big beards, but had to settle for whoever they gave me to work with my main character. Why the game does not let you customize your entire group, I don’t know. You get to create your main character with a fair amount of cosmetic options, but are then assigned three other people to round out your troop. Technically you are some kind of prisoner who is being offered a pardon in return for your services, but again, the plot of Black Legend matters very little in the grand scheme of things. #BLACK LEGEND REVIEW FREE#A mad cult rose up to take over the power vacuum left in the city, and the king has hired you to fight them and free Grant once and for all. The problem was that it eventually also twisted the city’s residents as well, and the alchemist disappeared. So they did what any city would have, enlisted the services of an alchemist named Mephisto to create a plague that drove all of their enemies insane. The plot, such that it is, follows the story of the city of Grant, which was under siege from powerful enemies. The plot more or less just sets the stage for why you happen to be locked inside this medieval nightmare of a town, battling a cult that has totally taken over most of the city. Don’t expect to see a lot of cut scenes or moral choices in this game. It’s presented at the beginning of the game but never really pushed after that. The game certainly does that in a lot of ways, though whether or not players enjoy the shift that it offers will depend largely on how much they are willing to learn Black Legend’s somewhat complicated, and at times convoluted, battle system. In my constant quest to find an interesting game to satisfy my XCOM cravings (instead of playing through those games yet again) I came across Black Legend over on Steam, a tactical RPG that attempts to break the mold of how most tactical battle titles work.
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